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Mad Hatter

From the Lego Batman Wiki


The Mad Hatter is a villain in Lego Batman: The Video Game.

Contents

[edit] Character Background

The Mad Hatter is identified as Jervis Tetch in nearly all of his incarnations. As his moniker suggests, Tetch is inspired by the character from the book Alice in Wonderland, but while the Mad Hatter in the book was merely a vendor of hats, Tetch is a scientist specializing in nanotechnology. With such technology (often in some form of headgear), Tetch is able to take control of nearly anyone's mind.

Tetch has a strange obsession with the character of Alice from Alice in Wonderland, sometimes bordering on unhealthy. Several of his crimes have revolved around using his mind-control technology to subdue blond women & girls named Alice to either woo them or for some other sinister purpose.

Another theme that Tetch bases his crimes around is hats. For a while in the DC continuity, another character bearing a mustache and of average height assumed his name, but instead of using mind control, this character was often bent on stealing famous and/or valuable headgear, such as crowns. This character's ultimate goal was often to steal Batman's cowl. He looks like a big elf, but with round ear instead of pointed ear.

[edit] In Lego Batman: The Video Game

Upon escaping from Arkham Asylum, Tetch joined forces with The Joker. In the opening sequence of the Joker's episode, he is seen cheating during his card game with Scarecrow and Killer Moth. When the Joker sets out for Gotham Cathedral, he stays behind at Joker's factory in case Batman or Robin show up.

The Dynamic Duo do arrive, and though Tetch puts up an impressive fight with a bomb-dropping mechanism in the factory, he is defeated with a solid punch from Batman. He is last seen in the epilogue of the adventure, where he is happily sipping tea in his cell at Arkham, while petting a rabbit.

[edit] Equipment and Abilities

Due to being a naturally short man, Tetch is physically unimpressive. His true power lies in the mind-control satellite inside his top hat, which allows him to take control of weak-willed individuals to do his bidding. Also built into the hat is a small propeller, which allows Tetch to perform higher jumps than most characters.

For self-defense, Tetch carries a small revolver.

Although neither are used in-story, Tetch also owns a glider (which is armed with dual cannons) and a steamboat, which is slow and has no defense armaments.

In the DS version of the game, Tetch's small size allows him to access Travel Chutes.

[edit] Appearance

Much like his namesake, Tetch is depicted as a small man, wearing a checkered shirt, bow tie, and, of course, his trademark top hat (complete with the 10/6 card).